Monster Showdown

Roles:

  • Design

  • Programming

  • Environment Art

Introduction:
"Monster Showdown" is a dynamic VR shooter filled with action. Survive an escalating horde of monsters by exploring your surroundings. Enhance your abilities with Perks, Ranged Weapons, and Melee Weapons to increase your survival odds in this thrilling environment.

My Contributions:

  • Gameplay Systems:
    Programmed various game systems, contributing significantly to the game's mechanics.

  • Level and Environment Design:
    Responsible for designing all levels and creating immersive environments.

  • Sound and Particle Effects:
    Implemented sound and visual effects to enrich the game's sensory experience.

  • UI Components:
    Developed user interface elements to ensure intuitive player interaction.

  • Performance Optimization:
    Maintained a consistent and smooth game performance through optimization.

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A Tale of Elda and Ink