ALTAIR BREAKER
Roles:
Game Programming
Planning
Level Design
Art
Research & Development
Introduction:
Step into “ALTAIR,” a virtual world crafted by AI to generate “Singularities.” Once a thriving archipelago amidst a sea of clouds, now only a solitary island of ruins floats in the void. Encounter experimental combat AI wandering this enigmatic landscape.
Experience unparalleled mobility with gliding and wall-climbing abilities. Every direction in VR space is open for exploration, turning the entire map into your battlefield.
Engage in battles alongside friends in a crossplay between Meta Quest and Steam VR. Form a team of up to four players, strategizing in real-time using native voice chat.
My Contributions:
Initial Concept and Prototype:
Spearheaded the game's proof of concept and prototype development.Stage Design:
Designed various stages, adding depth and challenge to the game.Gameplay Systems Implementation:
Developed key gameplay systems, enhancing player interaction and experience.Procedural Stages System:
Implemented a system for generating dynamic game stages.Art Style Development:
Contributed to establishing the game's unique art style.Technology Research:
Investigated and integrated cutting-edge technologies to advance the game's development.